
Catizen’s recent airdrop of CATI coins has led to widespread player backlash. The reward distribution left many unsatisfied after they farmed and participated in the Telegram-based game for nearly nine months.
High-ranking players who spent considerable time in the game received fewer tokens than expected, while some lower-level players received higher rewards. Catizen, designed to incentivize farming efforts through its in-game mechanics, is now under scrutiny, with many questioning the transparency and fairness of its airdrop process.
Player Reactions and Complaints
The Catizen coin airdrop distribution quickly became a hot topic among the player base, with numerous complaints surfacing on social media. “Crypto with Khan,” a relatively well-known participant, voiced dissatisfaction.

Despite ranking 6,054 out of 36 million players, he received only 39 CATI tokens, far lower than anticipated for someone of his ranking. Other players echoed this frustration, sharing that he received 47.13 CATI, although he only reached level 51.
Another user, who achieved level 32 and received 91.39 CATI tokens, shared a post highlighting the inconsistencies in the Catizen token airdrop.

What further fueled the outrage was that players who had spent months grinding in the game, reaching high levels and ranks, ended up with similar or lower rewards in the Catizen airdrop than others who had invested less time or effort.

For example, Kashif Rajpoot, who played for just four days, received 27.42 tokens in the Catizen airdrop. The user speculated that the Catizen coin airdrop team decided on token distribution based on daily activity.
Such discrepancies led players to question the criteria used in distributing the airdrop. Many felt the system was flawed, favoring certain players while disregarding others’ long-term commitment to the game.
The community voiced concerns that the reward allocation lacked clarity and fairness. Mounting frustration could damage trust in the game’s token distribution model and team, as many players felt the game undervalued their efforts.
Catizen Airdrop Allocation Issues
The airdrop’s underlying problems go beyond individual complaints.
Catizen’s development team initially promised to allocate 43% of the total token supply to the community through airdrops. However, as the distribution neared, they revealed that only 34% would go to the players, with 9% allocated to Binance’s Launchpool instead.
The team also split the remaining tokens into two seasons, with the first season (S1) receiving just 15% of the total supply. These changes surprised many players, as the project’s whitepaper had not communicated the division of airdrop seasons.

Adding to the controversy was the shift in reward criteria. Originally, players expected the airdrop to be based on in-game metrics such as CATI speed and fish consumption. However, players began to notice that the final allocation favored those who had invested financially in the game.
The team gave Master-level players who did not spend money 30-40 tokens, while Gold-level players who invested around $10 received 40-60 tokens. The discrepancy led to accusations that the team had shifted focus from rewarding dedicated players to prioritizing financial gain. Further criticism arose from the team’s allocation of the token supply.
While the community saw a reduced share, the team maintained 35% of the total supply for themselves and the project’s treasury, more than the 15% allocated for the first airdrop season. The issues collectively tarnished the project’s image, with many players wondering if future airdrops would follow a similarly flawed model.


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